NeoForge · Minecraft 1.21.11

MedievalArmies

A large-scale war-and-statecraft mod. Found a faction. Carve territory from a living continent. Recruit, organize and command armies of hundreds — then keep your people fed, faithful, and free of plague.

Scroll
0
Rival factions
0
NPCs in one battle
0
Gods to appease
0
Continent to conquer
Not the game you know

A continent
at war

You don't play Medieval Armies like vanilla Minecraft. You build a faction, claim land, recruit NPCs into your army, and command them to fight other players — or the twenty rival factions vying for the continent.

Beneath the war runs a whole society: a calendar of seasons, an economy of worker NPCs, gods who bless or curse you, drugs to experiment with, siege engines to wheel into battle, and a continent that feels made rather than generated.

Read the full codex
The Known Continent
Twenty crowns, one land

The factions

A faction is a name, a leader, a color, a hand-drawn flag, and a roster ranked from recruit to crown. Twenty rival factions hold the continent at the start — each favoring different trades and terrain, bound to one another by a shifting web of alliances, grudges and open war.

Aldermark CrownMartial
Ironwall LegionSmiths
Hearth of SaerinAgrarian
Goldroad CompanyMerchants
Market ConcordMerchants
StonebreakersMining
Greenmantle WardensForesters
Order of the QuillScholars

…and twelve more crowns awaiting the throne  ·  Full roster in the wiki →

II
War
Scale is the point

Hundreds,
not dozens

Where most NPC mods buckle at a few dozen, Medieval Armies fields hundreds in a single battle and keeps the framerate playable.

Soldiers organize into squads and hold real formations — wedge, column, line, circle, loose. They never cut down their own. A wounded comrade pulls allies to the rally. And when a fight turns hopeless, outnumbered troops break and run for home rather than dying for nothing.

How war is fought
Raise the baton

Command
without
menus

Hold the Command Baton and an in-world overlay opens while you keep moving. Cycle your units, choose a formation, pick a strategy — all without freezing the battle behind a screen.

Enter targeting mode and the world dims to a vignette; sweep your crosshair onto an enemy to order the charge, or onto open ground to march. Giant unit banners float above your soldiers, readable across the field. Orders chain, one unit after another.

Read the field manual
III
Command
The economic layer

An army marches
on its stomach

Worker NPCs tend the home front. Give one a station and the right tools and they'll work it on their own — mining ore, felling timber, raising crops — and the more skilled the worker, the faster the work gets done.

ROLE — 01

The Miner

Cuts ore from the earth and stocks the stores, working only the land your faction holds.

In progress
ROLE — 02

The Lumberjack

Fells trees and keeps the timber flowing for building and siege.

Planned
ROLE — 03

The Farmer

Sows and harvests on the seasonal clock — and winter punishes the careless.

Planned
Meet the workers
Eight altars, eight tempers

The gods
are watching

Each deity loves some offerings and despises others, and what they crave changes by the day. Lay the right gift on an altar to win favor; the wrong one to lose it. Earn enough favor and blessings fall — a bountiful harvest, a horde turned against your enemies. Earn wrath, and the sky opens with a ten-minute meteor shower.

I

Maren

Harvest

II

Khorrn

War

III

Vael

Sea

IV

Tarrick

Forge

V

Nyssa

Moon

VI

Volgar

Wealth

VII

Eora

Forest

VIII

Mortis

Death

The pantheon
“Power is members, steel in the chest, and the nerve to plant a stone.”
— On the founding of claims
It is not only war that kills

Survival

A four-season calendar drives crop growth, summer thirst, winter snow and brush fires. Filth breeds plague. Three drugs warp the screen. And siege engines change the shape of a battlefield.

IV
The Made World
Not a noise field

A made
world

The custom Continent world type grows a landmass that feels deliberate — true mountain spines and foothills, snow gathering on the peaks, a deeper world to dig and a higher sky to build toward.

Twenty faction capitals sit across the map, and the land around each one is shaped by who lives there — so mining where the Stonebreakers dwell actually pays off.

Explore the continent
The full record

Enter the Codex

Every system, deity, faction and siege engine — documented in the wiki.

Open the wiki

Two sticks and then fire — that is all a war takes. The crown is only a stone you dared to plant, and dared to keep.