Every system of Medieval Armies, documented. Status markers tell you what's live in-game today, what's in flight, and what's still on the roadmap.
Twenty canonical crowns, ranks, flags, and the 20×20 relations matrix.
Live 02A continent divided among factions, cornerstones, and the contest of strength behind a claim.
Live 03Personalities, backstories, branching conversation, and relationships you build over time.
LiveSquad formations, the leader/follower model, rallies, and panic-flee.
Live 05The in-world order HUD: cycle units, target with F, chain orders.
Live 06A rideable engine: control mode, push mode, reload, boulders, craters.
LiveMiner, Lumberjack, Farmer — the seven-state economic loop.
In flight 08The custom Continent world type: spines, surface rules, seeded capitals.
Live 09Armies of hundreds on one screen — the thing other army mods can't do.
LiveEight deities, offerings, blessings, and the meteor-shower wrath.
Live 11Dysentery's multi-day curve, the MedBed, Doctors and Janitors.
Live 12Banka, Roop and XMT — full shader trips with stacking.
LiveRead before you deploy. The continent does not wait for the unprepared.